LoopBoo / TowerBoo

Tower stacking puzzle with physics TowerBoo

Stack falling blocks into a wobbly tower

Choose a mode
Play solo

How it works

A tower stacking puzzle with real physics: four-block pieces fall over a narrow platform, and the moment one lands it can slide, tip and topple. Build a steady tower up to the finish line before you run out of lives. Race the clock solo for the leaderboard, or race friends with the same pieces.

  • Move and turn each falling piece, then let it land. Once it touches the tower, real physics takes over: blocks lean, slide and can fall off.
  • A piece that falls off the platform costs one of your three lives. Lose all three and the game is over.
  • Reach the finish line at 14 rows and hold it there for two seconds. The faster you get there, the more you score.

What is TowerBoo?

TowerBoo is our tower stacking puzzle with real physics. Four-block pieces – the long bar, the square, and the T, S, Z, L and J shapes – fall one at a time over a narrow stone platform. While a piece falls it is yours: move it column by column, turn it a quarter at a time and drop it faster when you are sure. The moment it touches the tower, it lets go and real physics takes over.

A block that lands flat sits still. One that hangs over an edge leans, tips and may slide off; a heavy piece on a thin tower makes it wobble. Every piece that falls off the platform costs one of your three lives. Your goal is the finish line, fourteen rows up: get your tower there and keep it standing for two seconds.

Falling blocks with physics, free in your browser

Falling block puzzles are a classic: turn the pieces, fit them together, keep the stack tidy. A physics tower game turns that idea upside down. Nothing clears and nothing snaps into a grid once it lands: every block keeps its weight, its friction and its balance, and a tower has to stand up by itself. That makes each piece a small decision – flat and safe, or tall and risky.

TowerBoo is free in your browser, with no sign-up and nothing to install. Solo races go on a leaderboard with Today, Week, Month and All time views. In Duo and Group rooms, friends join with a code or a link and race the same pieces in the same order, watching each other’s towers rise as they play. TowerBoo comes in eleven languages, in light and dark.

Who it suits and what it trains

TowerBoo suits anyone who likes a quick, lively puzzle with a bit of tension, and anyone who likes to build. It trains spatial thinking – seeing where a shape fits before it lands – and a feel for balance: how much a tower can hang over, and when a wide, steady base beats a fast, thin climb.

Good to know

Pieces come in shuffled sets of seven, so every seven pieces bring one of each shape: a long bar is never far away. A game left half-played comes back where it was after a reload, with every block where it lay.

Full guide

How to play TowerBoo

Stack falling four-block pieces into a tower with real physics and race it up to the finish line before you run out of lives. A game of this tower stacking puzzle takes from half a minute to a few minutes. You can play with the keyboard, a mouse or a touch screen.

The goal: reach the finish line

Build a tower that reaches the dashed finish line, fourteen rows above the platform, and keep it standing there for two seconds. The faster you get there, and the more lives you keep, the more you score.

How a game of TowerBoo goes

  1. Press Play solo. The first piece hovers at the top of the field and the next one shows beside it. The clock starts when you first move or turn the piece.
  2. Steer the falling piece: move it left and right, turn it, and drop it faster or all at once. Dashed outlines and lit lanes show where it will land if it falls straight down.
  3. As soon as the piece touches the tower or the platform, it lets go. From then on real physics moves it: it can settle, lean, slide or tip, and push the blocks around it.
  4. A moment later the next piece appears above the tower. The field follows your tower up as it grows.
  5. A piece that falls off the platform is lost and costs a life. You have three; the third one ends the game.
  6. When the top of your tower stands at the finish line, the line glows and a ring fills up. Keep the tower still for two seconds and you are through.
A long bar falling over the middle: its dashed outline and the lit lanes show where it will land, and the finish line waits at row 14.
A long bar falling over the middle: its dashed outline and the lit lanes show where it will land, and the finish line waits at row 14.

Scoring and the leaderboard

Reaching the finish line scores 1,000 points, plus 200 for every life you still have and a point for every tenth of a second under two minutes. For example, a finish in 45 seconds with one life lost scores 1,000 + 400 + 750 = 2,150.

A game that ends without a finish scores 10 points for every row of the tallest your tower stood, so any finish beats any tower that did not make it.

A cheer pops up every five rows, when a row is filled from one edge of the platform to the other, and when you reach a new tallest tower.

A Solo score goes on the TowerBoo leaderboard when the game ends, under your player name. There is one leaderboard, with one entry per player – their best – and views for Today, Week, Month and All time.

At the line: the tower stands over row 14, the line glows and its ring is almost full.
At the line: the tower stands over row 14, the line glows and its ring is almost full.

How the game ends

The game ends when your tower has stood at the finish line for two seconds, or when the third piece falls off the platform. If you somehow use all sixty pieces without either, it ends a few seconds after the last one.

Only blocks at rest count for the height: a piece still swinging or bouncing does not. If the tower sways back below the line, the ring empties and you have to get there again.

The result card shows your points, the time, the pieces you used, the tallest your tower stood and your best score. To start over in the middle, press Restart, then press it again within three seconds when it asks “Sure? Tap again”.

Controls

  • Keyboard: ← and → (or A and D) move the piece, ↑ or X (or W) turns it, Z turns it back, hold ↓ (or S) to drop faster, and Space drops it at once.
  • Touch and mouse on the field: drag sideways to move the piece column by column, drag down and hold to drop faster, flick down to drop it at once, and tap to turn it.
  • The buttons under the field do the same: turn, left, faster, right and drop. Hold left or right to keep moving.
  • Once a piece touches the tower it is no longer yours to steer, so line it up before it lands.

Solo, Duo and Group

Solo is your own race against the clock and the leaderboard.

Duo is two players and Group is up to eight. Choose the mode on the start screen and press Play to open a room. Share its code or press Copy link, and the host presses Start round once everyone is in.

Everyone gets the same pieces in the same order, each on their own platform, after a three-second count. The others’ heights show as short lines with their initials on your field, and in the players list. The first tower to stand at the line ends the round and wins; if nobody gets there, the round ends when everyone is out of lives or after five minutes, and the tallest tower wins. Room games don’t go on the leaderboard.

Tips for the tower stacking puzzle

  • Build a wide, flat base first: a tower that stands on the whole platform forgives a lot more later.
  • Keep the middle of your tower over the platform; weight hanging over an edge pulls everything that way.
  • Lay awkward pieces flat rather than on end, and fill gaps before you climb.
  • Save the long bar for a quick climb near the top, standing up in a slot that holds it.
  • Watch the wobble meter: when it says Shaky, let the tower settle before the next piece lands on it.
  • A soft drop gives you time to line up; a hard drop saves seconds when you are sure.
  • Look at the next piece beside the field and leave a place where it fits.

Questions and answers

Is TowerBoo free?
Yes. It is free in your browser, with no download and no sign-up.
Which pieces are there?
The seven four-block shapes: the long bar, the square, and the T, S, Z, L and J pieces. They come in shuffled sets of seven, one of each.
How is the score worked out?
A finish scores 1,000, plus 200 for every life left and a point for every tenth of a second under two minutes. Without a finish, you get 10 points a row of your tallest tower.
Why did my piece slide off?
Once a piece lands, real physics moves it. A piece that hangs too far over an edge, or lands on a slope, tips or slides. Land pieces flat and keep the tower’s weight over the platform.
Can I play the tower game with friends?
Yes. Open a Duo or Group room and share the code or link. Everyone gets the same pieces in the same order, and the first tower to the line wins.
Does it work on phones?
Yes. Drag on the field to move the piece, tap to turn it and flick down to drop it, or use the buttons under the field.